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Water Avatar

(image)

With time, the water elemental dramatically increases both its size and strength of current to become something grander: an avatar of water. Ceaselessly turning in hypnotizing spirals of surges, water avatars manipulate their bodies into whatever form suits the battle. Their bodies have become tumultuous and wilder in the heat of combat, their whole form a chaotic typhoon of rain and water. To this effect, many a dazed soldier have sometimes wondered why the frothy tides of a beach were pulling at his feet in the middle of a battlefield.

Special Notes: This unit is capable of basic healing. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

Advances from: Water Elemental Dimensional Gate 2
Advances to: Water God
Cost: 28
HP: 40
Motus: 6
XP: 150
Ordo: 2
Alignment: medius
IDI8 Ak_Avatar_water
Abilities: heals +4, water
(image)frozen fist
frigidus
8 - 2
conflictio
slows
(image)water spray
impulsus
10 - 2
missile
Resistances:
ferrum0%
cuspis0%
impulsus0%
ignis-20%
frigidus50%
mysticus0%
TerraMovement CostDefensum
Aqua170%
Castellum140%
Caverna320%
Colles530%
Cotes270%
Glacialis230%
Harena230%
Impervius-0%
Montes-0%
Nemus Fungorum320%
Nonterra-0%
Palus160%
Planus230%
Salum160%
Silva530%
Viculus140%